![]() Of course, you can just sit between grids and avoid attacks on pretty much any square, which sort of breaks the game. After three lives, that player stays out permanently and a ring drops as each player is eliminated. Grid Chasers Tarnished Gold Chessboard For Near-Complete Conception Developer: MightyMN Cost: 400 MSP Imagine a chess board populated by only four knights that shoot out colored beams the length of the board, and after a few seconds the blocks fall and if an opposing player is on one of the falling blocks, they lose a life. Four elemental spells are mapped to the face buttons, the Right Trigger lets you roll and the Left Trigger + an element face button lets you block that particular element. A Wizard's Odyssey Pointy Non-Dunce Cap Of Wizardly Non-Delight Developer: SaratogaHC Cost: 400 MSP We understand not everyone is going to be a Square Enix-level modeler, but A Wizard's Odyssey's wizard seriously looks like he tumbled straight out of Final Fantasy VII. Writing that description probably took more imagination than A Game of Tennis' creation did. You simply try to score as many points as possible before then, and on ranked games, your scores are upped to leaderboards. A Game of Tennis is an unapologetic rip-off of Pong, however, with the only added wrinkle being Advanced Mode, which is standard pong but the game ends when the opponent scores a set number of points. I did! Write your own review.Ī Game of Tennis 2D White Rectangle of Shameful Pong Cloneage Developer: UberGeekGames Cost: 200 MSP If XNA has shown us anything, it's that there will never be a shortage of budding developers using old games to get the fundamentals down. With something clearly approaching a budget (the backgrounds, creature designs and overall look are rather nice), and a price that doesn't suggest the developers were getting ahead of themselves, Penga's Peril actually makes for a decent impulse buy if you like avoiding enemies, pushing crates, hitting switches and racing to the end of the level. Penga's Peril Big Ass Crate Honors For Pushing Boxes Onto Switches Developer: AIE LLC Cost: 200 MSP A prettied up quasi-Chip's Challenge clone, but one that's fairly well designed, basic though it may be. Little touches like the lamp light dimming as the oil runs out and having to actually dig intelligently (at least until you can build your own elevator) makes this the surprise pick of the week. A kerosene lamp (that has to be refilled from time to time) gives you light and shows you adjacent squares/hidden ore/boulders (which can crush you and cause you to lose everything you've harvested on that run. A store lets you buy and sell stuff (elevators, ladders, bigger bags), mine resources to earn cash), find blueprints to unlock advanced items and of course you can DIG TO HELLLL. The game sports some surprising little touches. Driller-inspired indie game? Yep, Miner: Dig Deep is awesome despite its obvious low-budget roots. Miner: Dig Deep Golden Picaxe Award For Channeling Meestah Drillah Developer: Robir Cost: 200 MSP An actual, good, Mr. It's a decent concept, and certainly isn't hurting in overall quality, but 800 points is a little high to be asking - especially when far less fancy games are actually more fun this week. Yes, it's a puzzle game (you simply push stuff around, like rings into carriers, into switches to change the ring colors, and cranes that pick up your little Roomba-lookin' pod and drop 'em somewhere else. Brain Deluxe Bronze Dart Trophy For Chucking Darts At A Dartboard To Get A Title Developer: Eicus Software Cost: 800 MSP Of all the games this week, Brain Deluxe sports both the most professional menus and presentation and the most bizarre pairing of words.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |